Wednesday, December 12, 2012

UV Texture Editor

The UV Texture Editor lets you view and interactively edit the UV texture coordinates for polygon, NURBS, and subdivision surfaces within a 2D view.

You can select, move, scale, and generally modify the UV topology for a surface very much like you work with other modeling tools within Maya. You can also view the image associated with the assigned texture map as a backdrop within the UV Texture Editor and modify the UV layout to match as required.

No comments:

Post a Comment