Mushroom modelling
The mushrooms are created using NURB sphere. The differences between NURB polygons and primitive polygons are NURBs have more vertices and wireframes on the polygon where else primitive polygons has lesser wireframes as it is much more basic.NURBs polygons are mostly used for complex and more realistic object such as a character's face whereby it has more detail and dents. The mushroom are scaled to meet it's shape.
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